Game Director @BigFooters

Los Angeles, CA

Mandel Canter

Systems Designer  &  Game Creator

Tabletop Systems | Experimental Game Mechanics | Expansive IP Worlds

Hoodlin Rumble

Game Director & Product Developer

Jan 2025 - Present
  • Led end-to-end development of a tabletop card game from concept to market, designing the rulebook and balancing core gameplay systems through structured playtesting.
    
  • Directed product strategy and commercialization, including Kickstarter execution, manufacturing planning, distribution strategy, and long-term growth projections.
    
  • Validated gameplay and expanded IP positioning through live demos at major conventions, refining systems based on player feedback.

Metazoo games

Game Designer & Organized Play Support

May 2021 - Mar 2022
  • Designed and balanced two starter decks, contributing original cards and a core mechanic while refining archetype identity and meta balance.
    
  • Led structured playtesting for the Nightfall and Wilderness expansions, translating tracked gameplay data into balance recommendations for lead design.
    
  • Served as Head Judge for MetaZoo’s first National Tournament, overseeing rules integrity, policy enforcement, and player dispute resolution while supporting rulebook development and live onboarding.